Friday, April 6, 2012

Make HTML5 games for iOS by Construct 2

Have you always dreamed of showing a work of your creation run from an iPhone. Unfortunately, since the dawn of time, developing games for iPhone is exclusive to Mac users and enthusiasts of Apple Objective-C programming language.


You do not have a Mac and know nothing about programming. Whatever, Just a PC to create applications for your iDevice now. These will be fully compatible with the iPhone or iPad.

The icing on the cake. Not only you do not have to know complicated language to code your applications! but mostly you can override a Apple Developer Account to test, disseminate and discover your own creations to your friends. Indeed, your application after installation on the iPhone, will in all respects equal to that created with the Apple SDK. A solution that would allow a wide range of users to sample the joys of development for iDevice.


Just visit the site Scirra to download the free edition of Construct 2 to install it on your PC and then finally some time to devote to your project. Obviously this article does not aim to explain the operation of the tool or even the development process. However, if the domain you are interested, we are ready to assist you in various tutorials. But before all things and to appreciate how powerful this tool is, do not hesitate to play "Kill Dark Red". An unpretentious little game that we've made a few hours. Arcade-type game Puzzle that uses the physical management of integrated Constructor2.

You can test "Kill Dark Red" on page Scirra arcade using any browser on Mac or PC. (To avoid the windosiens versions prior to IE9, indeed it has nausea and does not digest well HTML5)

To take advantage of "Dark Red Kill" on your iDevice. See you at here. From the download page you will discover the main menu to enchainer levels. Start playing with a simple "touch". However for comfort and to fully appreciate the fashion "full screen" do not hesitate to add a shortcut on your HomeScreen. You will get an application in all respects identical to those available on the AppStore.


Enjoy this game, but especially notice the fluidity and power of HTML5 on iDevice. It seems that Steve Jobs was able to glimpse the potential of HTML5 and we better understand its desire to bury Flash.
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